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PitchIQ
Z-Contact% · O-Swing% · SwStr% · Swing% · K% · BB% · EV · LA — All Four MiLB Levels · 75+ Pitches Seen
Updated:
Qualifying: players
Min: 75 pitches seen
Level
Low-A
High-A
Double-A
Triple-A
Zone Classification Methodology & Accuracy

How Pitch Data Is Collected at Each Level

At Triple-A and Low-A (Florida parks), MLB deploys Hawk-Eye Statcast sensors that capture true three-dimensional pitch coordinates — the same technology used at the major league level. Zone classifications at these levels are high-confidence and directly comparable to Baseball Savant data.

At Double-A and High-A, pitch locations are manually entered by human stringers who plot each pitch on a screen as it crosses the plate. These coordinates are recorded as raw pixel values rather than normalized feet. Crucially, only the horizontal (x) axis is consistently captured — vertical (z) position is largely absent or unreliable at these levels. Zone classifications here are therefore based on horizontal position only.

Signal Quality by Level — Based on Published Research

In 2018, researcher Eli Ben-Porat published a study in The Hardball Times examining the accuracy of MiLB stringer data by comparing pitch locations recorded at each minor league level to the same pitchers documented locations at the MLB level. The R² values below represent how well the MiLB stringer data predicts true pitch location:

Low-A (FL Parks)
Statcast
Full Hawk-Eye 3D coordinates. True zone classification. EV and LA available. Directly comparable to MLB Savant.
Triple-A
R² 0.48
Strong vertical signal. Full 3D coordinates available. Zone classifications are reliable. EV and LA available at select parks.
Double-A
R² 0.34
Moderate vertical signal. Horizontal-only coordinates used here. Directionally accurate. No EV/LA. Apply adjustment ranges below.
High-A
R² 0.03
Near-zero vertical signal historically. Horizontal-only coordinates. Treat as rough directional indicators. Relative rankings within level are more reliable than absolute values.

Source: Ben-Porat, E. "Data: Impossible — The Minor League Strike Zone Part 1." The Hardball Times / FanGraphs, April 2018.

Why Zone Stats Are Biased at Double-A and High-A

Z-Contact% is likely overstated. Pitches that are horizontally in the zone but vertically out — high fastballs, bounced breaking balls, pitches above the letters — get incorrectly classified as in-zone. These are generally easier pitches to make contact with, which inflates Z-Contact%.

O-Swing% is likely understated. Some pitches truly out-of-zone vertically get classified as in-zone, shrinking the out-of-zone pool and lowering O-Swing%.

Additionally, each stringer has their own viewing angle and natural offset. Without per-game normalization, horizontal zone boundaries may drift between games and parks, adding an estimated ±3–5 inches of horizontal error per pitch.

Stats unaffected: SwStr%, Swing%, K%, and BB% are calculated from umpire call codes only — not coordinates. These are exact at every level.

Estimated Adjustment Ranges with Examples

Applies to Double-A and High-A only. Triple-A and Low-A (FL) require no adjustment. High-A carries wider uncertainty than Double-A due to near-zero vertical signal at that level.

Shown Z-Contact%Est. True Range (AA)Est. True Range (High-A)Example
90%81–86%75–86%A player showing 90% Z-Con at AA likely makes true contact on 81–86% of zone swings
85%76–81%70–81%An 85% Z-Con at High-A could reflect anywhere from 70–81% true Z-Contact%
80%71–76%65–76%The uncertainty band widens at High-A — treat as a range, not a point estimate
75%66–71%60–71%At the lower end, a 75% showing at High-A may reflect a true Z-Con as low as 60%
Shown O-Swing%Est. True Range (AA)Est. True Range (High-A)Example
35%39–44%39–48%A player showing 35% O-Swing at AA is likely chasing closer to 39–44% of true chase pitches
30%34–39%34–43%A 30% O-Swing at High-A may still reflect 34–43% true chase rate
25%29–34%29–38%The shown number is compressed downward — true chase rates are consistently higher

These are modeled estimates, not empirically validated against true MiLB Hawk-Eye data. Individual park and stringer variation may cause results to fall outside these ranges.

Cross-Level Comparisons

Do not compare Z-Contact% or O-Swing% directly between levels. A player posting 85% Z-Contact% at Low-A faces fundamentally different pitching quality than one posting 85% at Triple-A. Rankings are most meaningful within the same level.

SwStr%, Swing%, K%, and BB% are more comparable across levels since they are exact at every level — but underlying pitch quality still differs significantly between Low-A and Triple-A.

Stats That Are Exact at Every Level NO ADJUSTMENT NEEDED

SwStr%, Swing%, K%, and BB% are calculated directly from umpire call codes in the play-by-play data. Not affected by coordinate quality or zone classification in any way. Reliable and exact at all four levels.

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